Kyle

Kyle

Non-Attribute
Non-Attribute
Max HP1,309
Max Shield1,006
Max MP0
DEF2,441
Shield Recovery Out of Combat3.22
Shield Recovery In Combat2.68

Click Patterns for location detailsGold Patterns are from Hard modePatterns marked with * are stealth onlyPurple Patterns are from Normal mode

Enhanced Cells

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
Dropped From

Sterile Land Repository Outpost

Opened At

Sterile Land Repository Reactor

Dropped From

Sterile Land Repository Outpost

Opened At

Sterile Land Repository Reactor

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

Kingston Fallen Theater Outpost

Opened At

Kingston Grand Square Reactor

Dropped From

Echo Swamp Derelict Covert Outpost

Opened At

Echo Swamp Derelict Covert Reactor

3%
Expected: 34
Nearly Guaranteed: 189 ± 38
Dropped From

Hagios The Corrupted Zone Outpost

Opened At

Hagios The Corrupted Zone Reactor

Stabilizer

32%
Expected: 4
Nearly Guaranteed: 15 ± 3
Dropped From

Kingston Infiltration Slumber Valley

Opened At

Interception Executioner

Dropped From

Vespers Infiltration Sepulcher

Opened At

Interception Devourer

Dropped From

Fortress Infiltration Heart Of The Fortress

Opened At

Interception Molten Fortress

Dropped From

Fortress Infiltration Heart Of The Fortress

Opened At

Interception Molten Fortress

6%
Expected: 17
Nearly Guaranteed: 94 ± 19
Dropped From

Vespers Infiltration The Shelter

Opened At

Interception Executioner

Dropped From

Vespers Infiltration The Shelter

Opened At

Interception Executioner

Spiral Catalyst

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

Kingston Fallen Theater Outpost

Opened At

Kingston Grand Square Reactor

Dropped From

Kingston Fallen Theater Outpost

Opened At

Kingston Grand Square Reactor

Dropped From

Echo Swamp Infiltration The Chapel

Opened At

Interception Pyromaniac

Dropped From

White-Night Gulch Infiltration Mystery's End

Opened At

Interception Obstructer

Dropped From

Fortress Defense Line Outpost

Opened At

Fortress Defense Line Reactor

Code

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
Dropped From

Vespers Supply Depot Outpost

Opened At

Vespers Lost Supply Depot Reactor

Dropped From

White-Night Gulch Shipment Outpost

Opened At

White-Night Gulch Observatory Reactor

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

Hagios Dune Base Outpost

Opened At

Hagios Dune Base Reactor

3%
Expected: 34
Nearly Guaranteed: 189 ± 38
Dropped From

Sterile Land Repository Outpost

Opened At

Sterile Land Repository Reactor

Abilities
Repulsion Dash
Repulsion Dash
Active Skill
Non-Attribute
Non-Attribute
Tech
Tech

Charges forward to deal damage and inflict Knockback on colliding enemies. After using skill, recovers Magnetic Force proportional to Max Shield and recovers additional Magnetic Force based on the number of enemies hit. When the skill ends, grants DEF Increase to self.

Magnetic Bulwark
Magnetic Bulwark
Active Skill
Non-Attribute
Non-Attribute
Dimension
Dimension

Extends both hands to create a Barrier in front that blocks enemy ranged attacks. Using the Barrier continuously recovers Magnetic Force. Every time the Barrier blocks an attack, recovers additional Magnetic Force proportional to the damage blocked.

Magnetism Spurt
Magnetism Spurt
Active Skill
Non-Attribute
Non-Attribute
Dimension
Dimension

When hit by enemies in the Magnetism Spurt state, Magnetic Force is consumed instead of Shield and HP. When all Magnetic Force is consumed or the skill button pressed again, discharges Magnetic Force to deal damage. When the skill ends, restores Shields to nearby allies and self proportional to Max Shield.

Superconductivity Thrusters
Superconductivity Thrusters
Active Skill
Non-Attribute
Non-Attribute
Tech
Tech

Uses Superconductivity Thrusters to soar into the air. Descends, colliding with enemies and dealing damage upon impact. Damage increases proportionally to the amount of Magnetic Force consumed. When the skill ends, Magnetic Force is fully consumed. While using skill, becomes immune to Knockdown and Knockback.

Experienced Technician
Experienced Technician
Passive Skill
Non-Attribute
Non-Attribute

Max amount of Magnetic Force increases proportionally to Max Shield. When the Shield is fully consumed, gains Magnetic Care. This effect has a cooldown. Magnetic Force gradually decreases while Out of Combat.