Luna

Luna

Non-Attribute
Non-Attribute
Max HP1,243
Max Shield619
Max MP300
DEF2,139
Shield Recovery Out of Combat4.88
Shield Recovery In Combat4.08

Click Patterns for location detailsGold Patterns are from Hard modePatterns marked with * are stealth onlyPurple Patterns are from Normal mode

Spiral Catalyst Spiral Catalyst

38%
Expected: 3
Nearly Guaranteed: 13 ± 3
Dropped From

Vespers Moonlight Lake Outpost

Opened At

Vespers Moonlight Lake Reactor

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
Dropped From

Vespers Lumber Yard Outpost

Opened At

Vespers Ruins Reactor

Dropped From

Vespers Lumber Yard Outpost

Opened At

Vespers Ruins Reactor

Enhanced Cells

38%
Expected: 3
Nearly Guaranteed: 13 ± 3
Dropped From

Vespers Infiltration The Shelter

Opened At

Interception Executioner

Dropped From

White-Night Gulch Special Kuiper Mining

Opened At

Interception Pyromaniac

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

Echo Swamp Muskeg Swamp Outpost

Opened At

Echo Swamp Muskeg Swamp Reactor

Stabilizer

32%
Expected: 4
Nearly Guaranteed: 15 ± 3
Dropped From

Sterile Land Infiltration Unknown Laboratory

Opened At

Interception Dead Bride Gluttony

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

White-Night Gulch The Mountaintops Outpost

Opened At

White-Night Gulch The Mountaintops Reactor

6%
Expected: 17
Nearly Guaranteed: 94 ± 19
Dropped From

Echo Swamp Muskeg Swamp Outpost

Opened At

Echo Swamp Muskeg Swamp Reactor

Spiral Catalyst

38%
Expected: 3
Nearly Guaranteed: 13 ± 3
Dropped From

Fortress Defense Line Outpost

Opened At

Fortress Defense Line Reactor

Code

32%
Expected: 4
Nearly Guaranteed: 15 ± 3
Dropped From

Agna Desert Infiltration The Asylum

Opened At

Interception Swamp Walker Gluttony

10%
Expected: 10
Nearly Guaranteed: 55 ± 11
Dropped From

Agna Desert Storage Outpost Outpost

Opened At

Agna Desert Storage Outpost Reactor

3%
Expected: 34
Nearly Guaranteed: 189 ± 38
Dropped From

Agna Desert Storage Outpost Outpost

Opened At

Agna Desert Storage Outpost Reactor

Abilities
Stage Presence
Stage Presence
Active Skill
Non-Attribute
Non-Attribute
Tech
Tech

Equips a Unique Weapon. It will be unequipped when MP is fully depleted or all bullets have been fired. When the Unique Weapon is equipped, Notes activates, allowing the use of skills. Notes can be hit through shooting and skill use. If the skill button is not pressed at the right time, the skill will fail to activate. Failing to hit Notes through shooting significantly decreases MP. Successfully hitting Notes grants Perfect Pitch. Perfect Pitch decreases when a note is missed or incorrectly entered.

Exciting Act
Exciting Act
Active Skill
Non-Attribute
Non-Attribute
Singular
Singular

Changes Notes. Grants Exciting Performance to self. Grants Exciting Sound to allies within range. When using an Enhanced Skill, increases the effects further.

Relaxing Act
Relaxing Act
Active Skill
Non-Attribute
Non-Attribute
Singular
Singular

Changes Notes. Grants Relaxing Performance to self. Relaxing Performance recovers MP when hitting enemies while hitting Notes. Grants Relaxing Sound to allies within range. When using an Enhanced Skill, increases the effects further.

Cheerful Act
Cheerful Act
Active Skill
Non-Attribute
Non-Attribute
Singular
Singular

Changes Notes. Grants Cheerful Performance to self. Cheerful Performance acquires Inspiration Gauge when hitting enemies while hitting Notes. Grants Cheerful Sound to allies within range. When using an Enhanced Skill, increases the effects further.

Improvisation
Improvisation
Passive Skill
Non-Attribute
Non-Attribute

When using a skill to hit the Note, Inspiration Gauge goes up. When the Inspiration Gauge maxes out, an Enhanced Skill can be used. Using an Enhanced Skill, completely depletes Inspiration Gauge. However, when failing to hit the Note, Inspiration Gauge goes down and the skill fails to activate. While Out of Combat for a certain period of time, Inspiration Gauge is completely depleted.