General Rounds
Fallen Hope
Fallen HopeAssault Rifle
Firearm ATK12,813
Fire Rate600
Firearm Critical Hit Rate12.00%
Firearm Critical Hit Damage1.70x
Weak Point Damage1.20x
Rounds per Magazine35
Reload Time1.7
Attribute Status Effect Trigger Rate4.55%
Movement Speed While Aiming280
Hip Fire Accuracy83.33
Aimed Shot Accuracy88.88
Environmental Destruction (Weapon)1
Effective Range (Drop-off start)35
Effective Range (Drop-off end)60
ATK Drop-off Modifier0.40x
Max Range150
Crosshair Min Size3
Crosshair Max Size60
Crosshair Change While Moving12
Crosshair Change While Shooting5.1
Crosshair Change When Shooting While Aiming4.8
Aim Recovery Speed45
Crosshair Change Speed50
Load Capacity35
Bullet Cost-1
Sprint Speed800
Movement Speed550
Movement Speed While Firing370
Pierce10%
Impulse100
Daze Attack Value2

Polymer Syncytium

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
White-Night Gulch - The MountaintopsBattlefieldBorder Line of Truth

Synthetic Fiber

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
White-Night Gulch - ObservatoryBattlefieldEye of Truth

Nano Tube

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
White-Night Gulch - Shipment BaseBattlefieldAltar

Blueprint

20%
Expected: 5
Nearly Guaranteed: 26 ± 6
White-Night Gulch - HatcheryBattlefieldLower Hatchery
Perdition

Perdition

On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.